Of course. The term "Electronic Sports Rules" in English can be broken down into several categories, from general principles to game-specific regulations.
Here is a comprehensive overview of the rules and structures in esports, with key terminology.
These are the foundational rules that apply to almost all competitive gaming.
* Competitive Integrity: The most important principle. All rules aim to ensure a fair and honest competition.
* Sportsmanship: Players must exhibit respect towards opponents, officials, and fans. Trash-talking is often tolerated, but harassment and hate speech are prohibited.
* Fair Play: Cheating, hacking, exploiting unintended game bugs (exploits), or match-fixing is strictly forbidden and results in severe penalties, including lifetime bans.
* Eligibilityligibility: Rules regarding player age (e.g., must be 16 or 18+ for certain tournaments), region, and team contracts.
* Code of Conduct of Conduct: A set of behavioral expectations for players, coaches, and staff both inside and outside the game.
Each game has its own detailed set of rules tailored to its mechanics. Here are examples from major esports titles:
* Format: Typically 5-vs-5 on a specific map (Summoner's Rift).
* Victory Condition: Destroy the enemy team's Nexus structure.
* Key Restrictions:
* Champion Select: Draft mode with bans with bans and picks. Each team bans a set number of champions that cannot be played. Teams then take then take turns picking unique champions.
* Pauses: Teams can pause the game only game only for documented technical issues and must request permission from a referee.
* Items & Champions: Only officially released champions and items are allowed. Any disabled content is listed before the match the match.
Official Document: Riot Games publishes the "Official Rulebook" for its international tournaments like the World Championship.
* Format: 5-vs-5, with one team as Terrorists (T) and the other as Counter-Terrorists (CT).
* Rounds: Matches are played in rounds (e.g., best-of-24 rounds). First team to win 13 rounds wins the map. If tied 12-12, it goes to Overtime.
* Victory Conditions:
* Terrorists: Plant the bomb and let it explode, OR eliminate all CTs.
* Counter-Terrorists: Prevent the bomb from being planted, defuse the bomb after it's planted, OR eliminate all Ts.
* Map Veto Process: Before the match, teams take turns banning and picking maps from the active competitive pool until the map(s) for the series are decided.
Official Terminology: The rules are often detailed in tournament "handbooks" or "administrative guidelines."
JBO竞博·电竞官网* Format: 5-vs-5 on a single map.
* Victory Condition: Destroy the enemy team's Ancient structure.
* Key Mechanics Mechanics:
* Drafting ("Pick/Ban Phase"): A complex process where teams alternately ban and pick heroes. The order and strategy are crucial.
* Pauses: Similar: Similar to LoL, pauses are allowed but regulated.
* Game Settings: Specific settings for gold/experience gain, Roshan respawn time, etc., are standardized by the tournament organizer.
Official Document: Valve provides a framework, but third-party organizers like ESL and PGL publish their own "tournament rulesets."**
These are the "meta-rules" governing how a competition is run.
* Single Elimination: Lose once and you're out of the tournament. Common in early stages or smaller events.
* Double Elimination: Players/teams have a second chance in a "lower bracket" after their first loss. The winner of the upper bracket and lower bracket face off in the Grand Finals.
* Round-Robin: Every team plays against every other team in their group. Ranking is based on wins/losses.
* Swiss System: Teams are paired against others with a similar win-loss record. A common format to find the top 8/16 teams from a large group. (Used in CS:GO Majors).
* Match Types:
* Best-of-One (Bo1): One game decides the match.
* Best-of-Three (Bo3): First to First to win two games.
* Best-of-Five (Bo5): First to win three games. Common for finals.
* Referee / Admin: The official who enforces the rules.
* Patch Version: All matches are played on a specific, pre-determined game version.
* Skins/Cosmetics: Usually allowed unless they cause visual confusion or performance issues.
* Technical Pause: A pause called for hardware or connection problems.
* Replay / Remake: If a severe, game-breaking bug occurs, officials may order the game to be replayed from the start.
* Penalties: Can include warnings, loss of a ban in draft, map forfeiture, match forfeiture, fines, or disqualification.
* Anti-Doping Policy: Major tournaments may have policies against performance-enhancing drugs.
| Category | Key Terminologies |
| :--
| General Principles | Competitive Integrity, Fair Play, Sportsmanship, Code of Conduct |
| In-Game Rules | Draft/Pick-Ban Phase, Victory Conditions, Map Veto, Restricted Content |
| Tournament Format | Single/Double Elimination, Round-Robin, Swiss System, Best-of-X Series |
| Administration | Referee, Patch Version, Technical Pause, Forfeit, Penalty, Remake |
To find the exact rules for a specific tournament, you should always search for:
* "[Tournament Name] Official Rulebook
* "[Game Name] [Organizer Name] Rules" (e.g., "VALORANT Champions Tour Rulebook")